v 0.0.3.15


New version is now available.

v 0.0.3.15

  • The game is now playable up to Day 6, but a lot of events after Day 2 are still incomplete and/or placeholders.
  • Turned the Quest Log into a tab inside Info when in the dungeon and other areas.
  • Gave the opponent more cards to place during battles. Balancing may be an issue, but it's fine to win or lose battles right now.
  • Added more cameos in the bar, added stalls in the bathroom.
  • Added a wip of Timothy's daydream scene.

==

Hello.

My twitter account was suddenly suspended recently, which was really bad since it's my main source of commissions. I got my account restored after but it hit me that I really should stop depending on twitter so much.

Find me on:

For the story, I think I'll be working on the general story up to day 11 before adding the kobold routes. But yeah, Timothy's route comes first then Garfield and Kenneth.

What else? For battles, I need to redo how players and other kobolds gain stats but I'll need to make the mines workable before that and improve the UI. It's starting to get cluttered.


==

For the next update, I've increased the resolution from 1280x720 to 1920x1080. Tweaking the assets to fit and some changes will take a while.



That should be it.

Thanks

Files

KoboldFestival-0.0.3.15-web.zip Play in browser
Sep 25, 2023
KoboldFestival-0.0.3.15-pc.zip 311 MB
Sep 25, 2023
KoboldFestival-0.0.3.15-mac.zip 306 MB
Sep 25, 2023
koboldfestival.0.0.3.15.apk 320 MB
Sep 25, 2023

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